Trash Day Guide

Trash Day demo updates and patch notes

Quick answer

The demo received eight public builds between June and August 2026. Launch patch notes get logged here from October 13.

Official key art: the foggy trail at night

Demo patch history

Off By One Games has patched the demo steadily since release, and each patch note is an official record of what players hit and how the team responded. The list below is every public demo build note, newest first.

DateBuildWhat it addressed
Aug 3, 2026Demo 2026.0.1.13212Post-Next Fest cleanup pass
Jul 4, 2026Demo hotfix 2026.0.1.12954Follow-up fix for the 12934 build
Jul 2, 2026Demo 2026.0.1.12934Mid-summer stability and physics fixes
Jun 25, 2026Demo hotfix 2026.0.1.12755Hotfix on the Next Fest build
Jun 24, 2026Demo 2026.0.1.12746Next Fest week fixes
Jun 23, 2026Demo 2026.0.1.12712Next Fest week fixes
Jun 17, 2026Patch 2026.0.1.12581First post-Next Fest patch
Jun 15, 2026Next Fest notes 2026.0.1.12497 / 12462Next Fest launch-day builds

Plus two design announcements worth reading in full, which this site treats as sources for how the game works:

  • "Why we deleted the inventory system" (April 16, 2026) — the physical-cart design rationale.
  • "Announcing TRASH DAY!" (March 5, 2026) — the original reveal, then billed as a 4-player co-op adventure (the cap has since risen to 6).

What the patch cycle tells you

  • The demo was actively maintained through the summer. Six builds in three months is a responsive cadence for a 3-person team.
  • Fixes came fast during Next Fest. Two builds in the first two days of the festival.
  • The full game inherits this pipeline. The demo's F11 in-game reporter is the same channel the full game uses.

After launch

This page becomes the launch patch log: when the full game ships on October 13, 2026, its patch notes get added here as a running timeline, replacing the demo list as the headline table.

Sources